P1 · 全村出击 -> 炮塔防线 UE Bridge Storyboard Board

Asset: P1UE: SSD_05307A01Pipeline: ue_bridge_multirefConfidence: 0.99

Generated Board

UE Bridge 12 shot storyboard board

Generated image source retained locally in this deployment; upstream generation URL: source image URL.

Chosen UE Asset

全村出击 -> 炮塔防线

控制角色收集金币并升级炮塔,通过火力压制抵御不断涌来的敌群。

人群刷怪感、1vN 反转、被围攻的压迫感,和 UE 的收集金币升级炮塔/敌群推进天然同构。

  • 角色移动收集金币
  • 将金币投入炮塔升级槽
  • 炮塔升级并自动攻击敌群
  • 敌群被消灭或突破防线

Hook Analysis

A man attempts to steal a parked scooter but is interrupted by the owner. A chaotic, slapstick-style chase ensues, drawing in a large crowd of neighbors who all join the pursuit, running off-screen.

Reusable skeleton: A single person commits a minor offense or mistake, triggering an absurdly disproportionate and massive response from a large group of people.

  • Depicts an attempted theft.
  • Depicts a mob chase, which could be interpreted as promoting vigilantism.
UE standee reference

Downstream Image 2

ue_standee_url controls subject identity: https://cdn-tobatsu.funplus-marketing.ai/material-board/creative/dsp-assets-20260509-board-skills/ksjSenkWrU-generated_standee_v8_farmer_vehicle.png

UE gameplay reference

Downstream Image 3

ue_ref_url controls UE world, material, camera, and final landing: https://cdn-tobatsu.funplus-marketing.ai/material-board/creative/dsp-assets-20260509-board-skills/EykJICTw1W-ref_1.jpg

12 Shot Bridge

ShotPhaseDescription
01viral_hookUE 小工人主角偷偷靠近一个安静的巷口目标箱,周围像没人。
02viral_hook他伸手碰到目标箱旁边的细绳/警报杆。
03viral_hook门缝和窗户同时打开,里面出现很多小人眼睛。
04viral_hook主角还没反应过来,人群从门里冲出。
05viral_hook主角抱着目标箱后退,表情从得意变慌张。
06viral_hook人群越追越近,形成原 hook 那种“全村出击”压迫感。
07viral_hook主角被逼到路口,差点被人群淹没。
08viral_hook他慌乱中躲到一个小炮塔/防线道具后面。
09viral_hook冲来的人群撞上软弹幕,被轻轻弹开成一团。
10ue_landing镜头转成 UE 俯视角,同一条路变成炮塔防线入口。
11ue_landing炮塔继续用软弹挡住涌来的人群/敌群。
12ue_landing最终画面:主角躲在防线后,路口稳定,像 UE 第一屏。

Reference Contract

@image1 = generated storyboard board / story map.

@image2 = locked UE subject standee.

@image3 = UE gameplay/world reference.

Story stays close to the viral crowd reversal through shots 1-9; shots 10-12 land into the UE turret-defense world.

Negative Rules

No original viral screenshots inside panels. No Material Board callbacks, ingest, webhooks, row creation, or updates. No 9:16 board, no four-panel comic, no glossy poster, no generic locked-farmer fallback.

  • 游戏开始时角色快速收集金币的瞬间
  • 炮塔升级后火力瞬间增强的时刻
  • 敌群逼近防线时的紧张对峙瞬间